NieR Replicant Ver.1.22 Remaster’s launching date has finally been revealed by Square Enix along with many changes. To make the game more comfortable, a lot of new features were introduced, especially the ones for NieR Automata fans.
NieR Replicant ver.1.22474487139 Remaster Release Date:
NieR Replicant ver.1.22474487139 will be launched worldwide by Square Enix on 24th April 2021 and will be available on all platforms like PS4, PC via Steam and Xbox One. However, users should probably know that the game will be launching two days prior in Japan i.e. on 22nd April. So, Japanese players what are you waiting for?
【スローライフRPG】「4月22日発売」PS4／Xbox One／Steam『NieR Replicant ver.1.22474487139…』 #エイプリルフール トレーラーを公開いたしました。
— NieR公式PRアカウント (@NieR_JPN) April 1, 2021
NieR Replicant Remaster Main Changes:
Producer Yosuke Saito, creative director Yoko Taro, director Saki Ito, composer Keiichi Okabe, and PlatinumGames’ Takahisa Taura all spoke about the upcoming NieR Replicant remaster.
The most important thing to keep in mind is that this isn’t just a remaster, but a real update.
Takahisa Taura is in charge of the current combat scheme, which is similar to NieR Automata than before. There’s a lock-on scheme, and we can now chain magic and physical attacks, as seen in previous gameplay videos.
The NieR Automata remaster features an Easy mode that includes an auto-combat mode for those who aren’t used to action games. Players can switch on or off a variety of features in this mode. Auto Attack, Auto Magic, Auto Evasion / Defense, Auto Weapon Switching, and other features are included. In the menu shown in the screenshot above, you can trigger or deactivate each one.
Monsters now drop a greater variety of products, the most notable of which are recovery herbs. You’ll soon hit the limit of what you can bring, so it’s best to sell them for cash on a regular basis.
Graphics, BGM, Voice Acting, Story
Every song in the game was rerecorded, including the BGM and sound. Furthermore, unlike the original, the NieR Replicant remaster is entirely voiced.
There are some brand new pieces strewn around the game. With new story lore and more information on some of the characters revealed.
Finally, the graphics have been reworked and greatly improved to bring the game up to date. It’s worth noting, however, that director Saki Ito previously stated that the team did its best to recreate the original game’s feel and graphics in the remaster. Akihiko Yoshida also redesigned the character style.
Stay tuned with Stanford Arts Review for the latest updates.