Wasteland 3 is a role-playing video game that is developed by inXile Entertainment and published by Deep Silver. It is a sequel of Wasteland 2 which was launched in 2014. The latest version of the game was released for Microsoft Windows, PlayStation 4, and Xbox One on August 28, 2020. While initially announced as supported, the Linux version has been postponed to an undisclosed date.
Wasteland 3 is a game with multiple characteristics. It is a perfect combination of a tactical third-person shooter, deep role-playing game, isometric strategy game, and a management sim. In this game, players can control a squad of up to six Rangers—generally, the paramilitary cops of the apocalypse in a Colorado ravaged by decades of nuclear winter.
Combat is turn-based; in which player moves their party members around a grid-based battlefield, lining up and taking shots on the basis of percentage changes over the heads of enemies and it indicates how successful the players can attack over enemies.
All the characters of Wasteland 3 are governed by a dizzying array of stats, skills, attributes, and perks. Players can easily pour points into an attribute called Luck, which increases Lucky Action Chance, but Wasteland 3 never defines where those actions are used. Moving further in-game will increase our Perception, but in order to learn more, we need to dive into a submenu.
These are just two of the seven skills, and we can say it nothing of the Quirks. Beyond that, there are about more than 20 different skills. Wasteland 3 is considered as a set of freezing wastelands of a post-apocalyptic Colorado. The player will have to take control of the last surviving member of Team November, a Ranger Squad.
Wasteland is designed so that the user can take it a little more seriously than Fallout does, its humor is less over the top. One can easily level up to by 10 times, which then helps in access to skill-specific perks. On multiply this by six squad members, we can see how confusing things can get as managing statistics is not in the hands of players.
Since Wasteland 3 forces the players to allot points for all this stuff since the early start of the game. If we go through the custom-character route. Playing on Wastelander can get you wiped half a dozen times per battle, without any fail.
Enemies would gang up on the weakest party members and knock them out before the player gets any chance to order them. Some enemy soldiers have armor, and it never clicked and due to which sometimes bullets will not affect and sometimes they get pierced through.